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Post by kramar on May 30, 2017 16:10:42 GMT
Hi,
I just updated Unity to 5.6.1f1 and I'm getting the following errors
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Post by khash on Jun 13, 2017 13:27:35 GMT
Fixed. Thanks!
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Post by inovikov on Jul 24, 2017 14:06:12 GMT
Hello,
I have downloaded the Honey Hex Framework on July 19 2017 and I experience the same issue in Unity 5.6.0f3. Does that mean that package with the fix is not released yet?
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Post by khash on Jul 24, 2017 14:26:14 GMT
Update came from version 5.6.1, so maybe issue was in an earlier version of unity and you managed to get between bug and patch. I would recommend downloading honey from newer version of the unity as this defines which version of the asset you get. If you need to use older version of your project you might be able to get the solutions from it to your project, but this is untested.
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Post by inovikov on Jul 24, 2017 14:50:18 GMT
Thanks, I will try download from Unity 5.6.1. Another connected issue is that when I tried to disable the fog of war (mainly because of the exception reported above) by removing FogOfWar component from my scene ChunkBehaviour components started to throw exceptions on FogOfWar.ChunkUpdate(). I think this is wrong because this way Honey Hex is forcing me to use its built-in fog of war while I might not need it at all or I might want to have my own custon one.
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Post by khash on Aug 3, 2017 9:11:37 GMT
sure, feel free to check fog of war existance or remove this line completely if you dont use it. I was gluing in some features to give you more tools and assumed that it would be easier to remove them than to write each one separately. FoW is far from great, but I know some devs who wanted any example for their project
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