|
Post by Ana on Jan 18, 2021 9:23:48 GMT
Hey, first of all I just wanted to say this is amazing! I need some help, I'm trying to use this in multiplayer game using mirror. By the way, if someone tried this and have an idea on the structure of the player prefab it would be great. Anyway, since I have 2 players on opposite directions, I need to rotate the foreground to face the player2 camera. Is there any way of doing this?
|
|
|
Post by khash on Jan 25, 2021 10:15:42 GMT
If you play on 1 machine, you may want to create 2 sets of foregrounds facing those two cameras, and make them render only for the specific camera. If player on 2 machines you can simply reorder hexes to produce world facing different direction
|
|