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Post by Johnny on Mar 2, 2015 14:01:52 GMT
Hi i have a question about Honey2, will it support custm world creation?
Thanks
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Post by khash on Mar 2, 2015 15:47:04 GMT
I'm not sure what "custom" means to you. Honey2 will aim to the same core usage as it is for current Honey. So the world is procedural and allows to build fairly complex world according to your settings. Some ppl in our community uses predefined world or seed to ensure world looks as they expect but its all about your choices
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Post by Johnny on Mar 2, 2015 18:54:20 GMT
Can i make a map of Europe for example?
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Post by khash on Mar 3, 2015 12:28:16 GMT
One of the other users made a loader which allows him to load real height map and convert it to honey terrain. It requires some work about 1-2 days if you are relatively new to the code I could assume. It would require overload of the system which loads map to load from the texture, some coordinate system correction (2d to hexagonal "3d int") and then translation between map color to terrain settings. You may add on top of it another map which loads satellite image (I recommend to blur this image well to average neighboring colors) and if pixels gets green enough you can spawn more/less tree or otherwise foreground. You may use it as well to vary terrain types. (eg if terrain is High using height map but its gray on the satelite image then use regular mountain terrain. If its white on satelite image use snowy mountain etc) You may as well try to reproduce river/water layout and even depth of it if you have enough time to tinker this to fine details etc. Just remember that this is hex based so resulting terrain would follow hexagonal pattern. Have fun!
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Post by khash on Mar 3, 2015 20:10:14 GMT
For those who follows our development of Thea: The Awakening I have great news! Our superb crispy fog of war is moved to our new Honey2 branch and would be included when this new framework gets released! (full source code as always) project page: muhagames.com/projects/the-awakening/
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Post by lennartos on Mar 4, 2015 22:39:00 GMT
Very nice
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Post by lennartos on Mar 14, 2015 13:43:58 GMT
Hi Khash What is the plan regarding when to add roads - will we see them in honey 1 or are they only planned for the honey 2 release?
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Post by khash on Mar 15, 2015 13:47:41 GMT
I have spend last two months advancing Honey 2. I have not decided yet if either should I spend some extra time improving H1 or push H2 as fast as possible so that it can reach you earlier. But it would mean that I will have long space with no updates for H1 so I may endup making break with H2 for month and do H1 stuff which seems as very good solution (not that exciting though )
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Post by nightavail on Mar 15, 2015 22:18:15 GMT
Hi Khash! Thanks for a very wonderful framework!
Concerning H2, do you think it would be stable enough to use currently? I see that there is a WIP version available but I'm not sure if it's something I should experiment with at this time. Thanks!
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Post by khash on Mar 16, 2015 0:42:39 GMT
H2 which is in the package is an older approach. New version I'm currently working on is different. But this older version should not be something you rely on. It have some interesting solutions though, you may want to try if you are curious type Some of our clients found this WIP Honey2 to be best fitting their needs, even in this unfinished state. Especially that it works right after start unlike H1 which needs baking of the world. and is much lighter on memory too but shader is to complex for mobiles. It could be improved though if you like to give it a shoot
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Post by nightavail on Mar 16, 2015 0:50:31 GMT
Awesome! I think I'll give it a shot!
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Post by letsparty on Dec 28, 2015 18:40:02 GMT
Any news on Honey 2 progress?
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Post by khash on Dec 28, 2015 18:47:03 GMT
I had to freeze development of Honey 2 until we have our post release window for Thea (game made on Honey1) behind. We will have to develop Honey 2 anyway for Thea 2 so as soon as its available everyone else would get it to
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Post by letsparty on Dec 28, 2015 19:42:24 GMT
Thanks for the quick reply so we can expect to see some updates in several months?
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Post by dacrazycoder on Dec 29, 2015 16:10:18 GMT
This sounds great.. I can't wait to see the features!
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