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Post by swatter on Apr 16, 2015 5:31:37 GMT
I just imported the framework into a new project and it appears to be 1.31 instead of 1.5. I hit the import button in the asset store, so you think it would be the correct version.
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avee
New Member
Posts: 10
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Post by avee on Apr 16, 2015 8:25:27 GMT
Try updating the asset first, Unity stores the last downloaded asset and uses that on import (assets don't auto-update). I have just downloaded Honey into a new project and can confirm that the current asset store version is 1.5.
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Post by swatter on Apr 16, 2015 16:29:11 GMT
I am still having problems. In the asset store under downloads I see the Honey Hex Framework 1.3.1. There only update button I see is "Update All" at the top and it doesn't do anything. I just downloaded the Unity update, perhaps its having teething issues with the asset store.
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avee
New Member
Posts: 10
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Post by avee on Apr 16, 2015 17:27:44 GMT
That's weird and shouldn't be happening. I suggest you contact Unity Support and describe the issue, perhaps they'll be able to help.
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Post by swatter on Apr 19, 2015 5:37:39 GMT
Update: During the transition to Unity 5, I accidently logged on to an older account in the asset store which I didn't use to make the purchase. Your Unity Store asset purchases are stored in Roaming, regardless of account used for purchase. Unless you are logged onto the purchasing account, you cannot update the asset. Easy fix, now have the current version.
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avee
New Member
Posts: 10
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Post by avee on Apr 19, 2015 15:14:15 GMT
I was aware that the downloaded assets are stored somewhere. Had no idea that once in roaming, they can be used by any account. So good to know, thanks for solving the mystery
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