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Post by Andy on May 5, 2015 17:44:55 GMT
Hello,
I think Honey looks like a great tool to use for a game project. However, the DX11 support concerns me as we plan OSX and Windows builds. Does Honey run on Mac?
I apologize if this question has been asked previously. I looked here and on the Unity Forums. While I saw some discussion on non-DX11 features, I didn't see anything specific to Mac/OSX support.
Thank you.
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Post by khash on May 5, 2015 20:22:38 GMT
Hi Andy!
Some of our customers have it running well on OSX even on mobiles, but we do not support officially those platforms. There will be some parts you will need to rethink. It should be fairly straight forward for experienced coder but it is something you should take into account when planning to use Honey on other platforms
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Post by Andy on May 5, 2015 22:16:51 GMT
Thank you for the clarification, Khash.
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Post by Sergey Kopov on May 13, 2015 8:34:17 GMT
Hi Andy! Some of our customers have it running well on OSX even on mobiles, but we do not support officially those platforms. There will be some parts you will need to rethink. It should be fairly straight forward for experienced coder but it is something you should take into account when planning to use Honey on other platforms Multiplatform really needed. Do you plan to implement it in the future?
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Post by khash on May 13, 2015 8:54:08 GMT
Sorry but we do not have plans to support OSX ourselves. We do not have devices to do so and we developed honey for our game which does not target OSX atm. I fully understand need for it, there is simply not enough time to cover all aspects of everything with one programmer. Note that if you or someone else is interested in making plugin to honey which ensures support for some/all other platforms you would be allowed to sell it on the store or share with the community. You may contact us for extra help on that but that is as far as we go this way at the moment.
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