|
Post by kittik on May 11, 2015 15:51:13 GMT
Hi, I just purchased the Honey Framework, excited to see it accomplishes much of what I was originally trying to accomplish myself. On generation of maps I am getting the following: I am thinking it is a DirectX problem (as I saw an issue like that somewhere else). Any help would be appreciated.
|
|
|
Post by khash on May 11, 2015 19:01:53 GMT
Can you tell me if you have any errors, what platform etc? Its hard to guess reason at this point but its most likely something related to the way its rendered => dx stuff
|
|
|
Post by kittik on May 12, 2015 9:15:26 GMT
Thanks for the swift reply Khash. Looking at player settings for DX I have the following (default) set: After building the testScene your pack has provided, I am seeing the below (in a built run): The version of Unity I am using is 5.0.1f1 and I haven't changed anything within the Honey Hex Framework asset folder.
|
|
|
Post by kittik on May 12, 2015 9:39:12 GMT
Interesting, I have changed dx11Mode from true to false and now it is working seemingly. I do not know why dx11 is not working. My machine has DX11 and in every other instance I can think of using it, it has worked right away.
|
|
|
Post by khash on May 12, 2015 11:23:03 GMT
on your first screenshot on top unity says: <DX11 on DX10 GPU> so that may be it ;D
|
|
|
Post by kittik on May 12, 2015 12:37:14 GMT
Ah yes, silly me. Thank you for pointing that out!
|
|